For the past couple of years I have been playing several different games that are all extremely player-facing. Numenera, Dungeon World, Ashen Stars, and Through the Breach are all RPG’s that the gamemaster never rolls dice, the players make all the rolls (or card flips in the case of Through the Breach). I’ve enjoyed all […]
Gamemastering: Get (Re)Inspired!
This summer has been tough on my gaming life. My GM rhythm��has been thrown out of whack; players on vacation, work schedule changes, personal life issues. Needless to say gaming (as well as blogging) have taken a back seat to a host of other things. Even though a lot of these have been either resolved […]
Encounter Elements: In Town
Last week I attended in the second annual RageCON��in Reno, Nevada. It was a great con and extremely well-organized. I ran a game of Numenera for several people who��had never played before and I had the privilege of being a guest speaker on two different panels (both focused on RPG’s). One of the things that […]
Can YOU Make Money By Roleplaying? ���� Conclusion
Can YOU Make Money By Roleplaying? is a seven-part series that explores if it is possible to make money with your roleplaying passion. Many gamers dream of publishing their own setting or system, creating a blog that the world adores, or simply earning money by actually playing games. But are those goals realistic and can […]
Hard Moves & GM Intrusions Part 5: Unforgiving Environments
Hello again and welcome back to RPG Alchemy’s ongoing series of articles focused on hard moves and GM intrusions for games such as Dungeon World, Monster of the Week, Numenera and The Strange. Over the past four articles I’ve looked at combat encounters, social interaction, trouble with magic, and things that can go wrong while […]