Comments on: Five Environmental Challenges for Your Gaming Session https://rpgalchemy.com/five-environmental-challenges-for-your-gaming-session/ Crafting Roleplaying Gold ... Wed, 22 Nov 2017 11:35:30 +0000 hourly 1 https://wordpress.org/?v=4.8.6 By: Samuel Van Der Wall https://rpgalchemy.com/five-environmental-challenges-for-your-gaming-session/#comment-829 Thu, 04 Feb 2016 23:08:37 +0000 https://rpgalchemy.com/?p=1576#comment-829 @ Oliver – The Rending kind of reminded me of the World of Warcraft expansion that completely changed certain areas of the game (Cataclysm?). I’m not a huge WoW player but I heard it turned that game upside down in certain areas. I imagine an event like The Rending could do something similar to your campaign. I could see it being useful for a long running campaign where you just needed to mix things up a little bit.

Thanks, Oliver! Glad you liked a few of them.
Samuel Van Der Wall recently posted…Dungeon World: Foes on the FlyMy Profile

]]>
By: Oliver R Shead https://rpgalchemy.com/five-environmental-challenges-for-your-gaming-session/#comment-827 Wed, 03 Feb 2016 09:20:10 +0000 https://rpgalchemy.com/?p=1576#comment-827 Heh, those are some cool ideas. I particularly like the Rending. Reminds me of what happened in Star Wars VII (right at the end… kind of convenient that!). But also a mana storm is seriously cool. I could imagine that happening at the height of a battle, with all the magic getting let off it would sort of “cook up” the magic in the region. At Waterloo it was very cinematic like that, lots of black clouds overhead, possibly lightning and sweeping winds and rain (can’t remember exactly, but it was certainly dramatic!).

]]>