Comments on: How To Be A Better Player – Advanced Tips https://rpgalchemy.com/how-to-be-a-better-player-advanced-tips/ Tue, 04 Nov 2014 02:33:41 +0000 hourly 1 http://wordpress.org/?v=4.0 By: Samuel Van Der Wall https://rpgalchemy.com/how-to-be-a-better-player-advanced-tips/#comment-13 Wed, 08 Oct 2014 20:50:12 +0000 https://rpgalchemy.com/?p=123#comment-13 That definitely is a two-way street. My biggest thing is getting out of that trap that the GM is responsible for everyone having fun at they table. Yes, the GM often shoulders the creative-load of setting up a story/adventure/campaign. But many do that by choice because they are that type of a creative person. That doesn’t mean the player shows up with his dice, character sheet, and Cheetos, and waits for the fun to ensue. Be active and part of the game.

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By: John Lewis https://rpgalchemy.com/how-to-be-a-better-player-advanced-tips/#comment-12 Wed, 08 Oct 2014 12:48:23 +0000 https://rpgalchemy.com/?p=123#comment-12 As a GM I’d also add that a player should really communicate with their GM now and again between sessions. Talk about what you find interesting in the game (or don’t find interesting), things you’d like to see your character do or interact with, and discuss your character’s personal story arc as well as how he relates to the campaign story-arcs. I’ve found that those players I talk with (or text or e-mail) outside the gaming session are more connected to the game and seem to enjoy it to an even greater degree.

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