Fleshing out your character is incredibly, at least for me. And if you really have fun with the mechanics of a game, for example maybe ranged combat is your thing, then you need to make a character that uses that part of the game. If the game has some intricate social communication mechanic that you like, you should probably play a character that has social abilities that can use that.
I definitely think that getting fun out of your character comes down to what you, as a player, bring to the table. Yes, the GM and other players can definitely influence the amount of fun you have, but overall if you can’t make YOU happy, how are they going to make YOU happy?
Samuel Van Der Wall recently posted…This Week In Roleplaying – October 31st, 2014