I feel like alternate rules are ones that “might” work for you but you have to look at how they’ll impact your specific group. The rule issue you mention for example, might not have any impact on a group lacking a barbarian. I look at the optional rules like “after-market parts”, they will probably work, more or less, but you’re going to have to make some adjustments and fine-tune them to your game.
John Lewis recently posted…This Week In Roleplaying – February 27th, 2015
My biggest disappointment with the 5E DMG is that many of the options they present don’t provide guidance on how to handle conflicts like this one, between a class feature they baked into the base rules and the optional rule they suggest.
Zack Schwartz recently posted…Manifold Regards – Adapting Apocalypse World “Love Letters” for Numenera (or any system, really…)